If politics is made of strategic interaction and/or collective action of multiple actors, and theoretically the comprehension of interdependent situation is omnipresent, WHY political science classes still keep on teaching in unilateral lecture style?
I believe this contradiction has been the basic problem of political science education (and probably in other social science too).
In order to comprehend the principal logic and theoretical models in political science, I have designed some games to be enjoyed in the classroom. The games are originally NOT designed for the purpose of learning game theory, although some have explicit or implicit theoretical foundation from the genre and reference to well-known literature. Rather the purpose is the practical learning by active students participation.
*If interested in these games to be used in classroom or any inquiry, please contact me. Basically I welcome wide and open use as well as productive criticism.
- Game Colonialism as protectionism : this game is designed to comprehend the macro-level economic structure in global economy.
- Game Patterns of Democracy: this game is designed to demonstrate the causal effect of electoral rules, and possible strategy of institutional selection.
- Game Politicians Dilemma: this game is purported to reproduce the main argument of famous B. Geddes’ book of the same name.